Tuesday, August 11, 2015

The Latest Plickers iOS App Update Includes Image Previews

Plickers is one of my favorite tools for quickly taking the pulse of a classroom. From asking questions like "do you get it" to having students vote for a favorite choice, Plickers makes it easy to semi-anonymously gather feedback from students. Students simply hold up a card with a QR code to vote and you scan the cards with your phone or tablet. You can scan the whole room in one swoop and have results instantly appear on your screen.

This week Plickers released an update to their free iOS app. The update includes the option to add pictures to your questions and preview those images on your phone or iPad. Previously you could only add pictures from the browser version of Plickers.

Still confused about Plickers?
Don't worry, it took me a couple of tries with it to see the potential of Plickers.

Plickers uses your iPad or Android tablet in conjunction with a series of QR codes to create a student response system. Students are given a set of QR codes on large index cards. The codes are assigned to students. Each code card can be turned in four orientations. Each orientation provides a different answer. You can ask questions verbally or project them on a screen for students to see. When you're ready to collect data, use the Plickers mobile app to scan the cards held up by your students. Plickers will show you a bar graph of responses. Responses can also be saved in your online Plickers account.

Three ways to use Plickers in your classroom:
1. Quickly taking the pulse of the class. Ask your students, "do you get this?" (or a similar question) and have them hold up their cards to indicate yes or no. You can do this with a saved class or a demo class in the app.

2. Hosting a review game. Create a series of questions in your saved Plickers classroom. To conduct the review have students hold up their cards to respond to each question. Every student gets to respond at the same time and you get to see how each student responded. This is an advantage over many review games in which only the first student to respond has his or her voice heard.

3. Take attendance. In a saved Plickers class each student has a card assigned to him or her. At the start of class just have them hold up their cards to check-in.