Showing posts with label video game design. Show all posts
Showing posts with label video game design. Show all posts

Wednesday, June 13, 2012

Video Games and Essays

Earlier this week Kevin Hodgson wrote a short blog post about a project that he is doing with his sixth grade students. In the project the students have to include a media component in their environmental essays. I encourage you to read Kevin's post here. I picked up two things from Kevin's post. First, I learned about Gamestar Mechanic which is an online tool for creating games. Second, and perhaps more importantly, is the idea of using the text of a game design to reflect a position. I think if you read Kevin's post and the directions for the game he built, you'll see the position he's reflecting.

Gamestar Mechanic can be used to create simple online video games without coding. There is a free plan and there are premium plans. The games that you create can be embedded into your blog or website. Try Kevin's game here or in his blog post.

Thursday, January 5, 2012

Video Game Design and Stop Motion Movies

Image credit: bochalla
Kevin Hodgson, whose website about student stop-motion movie projects I have featured in the past, has launched a new website all about video game design projects for students.

Video Game Design for the Classroom is based on the science-based video game design project his 6th grade students have worked on this year. The website offers a download of the whole project outline as one PDF. You can also browse the site by section to learn about and see examples of things like storyboarding, assessment, and connections to standards. It's Kevin's website so I encourage you to read his blog post announcing the website's launch. And while you're reading the blog post, subscribe to Kevin's blog too.